Tag Archives: Free

The Mobile App Gap



The history of mobile applications dates back to simple games such as Snake, Pong, Tetris, and Tic-Tac-Toe included with candy bar phones.

As phones became “smarter,” Windows Mobile phones of the mid-2000’s and others included the ability to install third-party software, both paid and free.

Next came the era of the high noise level platform app stores that we know and love/hate today. There are tons of both free and paid apps. Some apps are useful to accomplish very specific, pointed tasks with high efficiency. Others apps are arguably less than useless. The good and the bad, the useful and the useless are packaged together in a cacophony of brightly-colored graphics and flowery sales language, all on equal footing and demanding attention. App discovery is often painful, unpleasant and risks device app bloat.

Mobile device ownership and management requires a learning curve. In phase one, the mobile device novice is at high risk of downloading seemingly every app encountered, while actually making use of very little of that which has been installed.

Phase two of the learning curve is typically marked by out of storage memory errors.

Phase three requires the user to decide which useless apps should be deleted so that the mobile device can continue to be updated and/or functional. When deleting apps, there is a tendency for the user to hang on to installed apps if there’s even the most remote of chances that the user might conceivably use the app.

The key test to determine whether a particular app should simply be deleted is to ask yourself whether or not you would reinstall it after a factory reset.

It should be noted that apps that the user has paid for will tend to have a higher psychological value placed on them, regardless of whether they are actually useful or not.

In this noisy mobile app jungle, where crap is right alongside cream, people are trying to squeeze the most out of their mobile devices, to extract the maximum productivity.

Mobile devices make great content consumption devices. Proof is all around us. At any given moment when people are around, how many of those people are absorbed with their mobile devices?

As mobile devices become ever more powerful, the next step in the evolution of the mobile device usage learning curve is revolving around increasing demand to accomplish real-world productivity tasks. While some productivity tasks can be accomplished, others are difficult or impossible – not because of computing power limitations – after all, today’s mobile devices often have quite powerful processors – no, because of software limitations.

Mobile device operating systems have grown larger and more sophisticated along with the more powerful processors. However, there is a problem plaguing both iOS and Android in the form of an app gap. Apps are wannabe pretenders when it comes to genuine software sophistication. No mobile device apps can compare on equal footing with desktop computer software. Both major platforms – iOS and Android – suffer from this problem.

There is nothing stopping software vendors from developing highly sophisticated mobile software, other than the fact that it’s typically just not worth it. For whatever reason, mobile device owners have a pervasive “it has to be free or very low cost” mentality. We are willing to spend upwards of a thousand dollars or even more for a high end mobile device, but balk at the idea of having to pay more than a few dollars for single apps.

If you have ever tried to push a mobile device to better take advantage of its powerful processing capabilities, you quickly run into a problem. Go beyond a certain level of task sophistication, and the apps typically fall flat very quickly. The ultimate test for mobile apps is to take a mobile device and plug it in to a 1080p or higher monitor. Attach a keyboard and if it’s an Android device, attach a mouse or trackpad. Try to use the mobile device and the installed apps like you would a full computer. For example, try to push the experience to its limits by editing a long, complex video and see how well it goes. The mobile software will play back high resolution videos without any trouble at all, but try to do something really productive and things quickly fall apart. The problem isn’t the processor, but the software.

The mobile app gap situation doesn’t look as if it will improve anytime soon. In the meantime, as mobile device owners and users there are a lot of questions we should be asking ourselves.

How much are you willing to pay for mobile device apps? What has been your experience? Have you ever paid for an app and then realized later that it was a waste of money? What is the most you have ever paid for a mobile app and why?

Why are people willing to pay sometimes hundreds of dollars for sophisticated commercial desktop class software without batting an eye, yet close their wallets when it comes to paid apps for mobile devices? Do people perceive mobile devices to have as big of a potential payoff as a desktop or laptop? If mobile computing devices don’t have the same payoff potential as a desktop or laptop, then why not? What is the difference between the two systems? What can be done to increase the potential payoff value of mobile computing devices?


Marvel Offers Free (Digital) Comics Today



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In celebration of reaching over 7 million Likes on Facebook, Marvel comics is offering free digital comics throughout the day today.

New York, NY – July 22nd, 2014 – Marvel is excited to announce that it now has reached 7 million+ Likes on the Marvel Facebook page. In order to celebrate this massive social achievement, Marvel is offering all visitors to the Marvel Facebook page exclusive and unlocked first-looks at upcoming Marvel projects and FREE digital comics throughout the day.

Starting at 12PM EST, with new content unlocked every other hour, Marvel Facebook fans and visitors will be the first to see exclusive content and be offered FREE digital comics for a very limited time* to read through the Marvel Comics App (for iPhone ®, iPad ®, iPod Touch ® & Android ™ devices) and the Marvel Digital Comics Shop.

Marvel has been shoveling out tons of announcements lately, and will no doubt have more once San Diego Comic Con starts later this week.

Stay tuned to Geek News Central for photos and news from SDCC.


Lane Splitter



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Lane Splitter

Generally speaking, I’m not much of a game player. I do play the occasional game of Solitaire, or Words With Friends, not so much to win but more as a challenging exercise to see what words will go where and what letters can be made into words that function within the WWF framework.

I recently came across a simple yet addictive Android-based graphics riding game called Lane Splitter. The game displays a three lane freeway full of cars and trucks that periodically change lanes. These vehicles always use their turn signals signalling their intent. You the motorcyclist are racing down the freeway with the object of avoiding either crashing into the walls or other vehicles. As the game progresses, your motorcycle speeds up, progressively going faster and faster in ever more dense traffic. You steer the motorcycle by tilting your phone or tablet a bit left right from the level position.

Best of all, Lane Splitter is free and the Google Play Store. There are occasional ads in between games, but the ads are non-intrusive and never interrupt the game play itself.


Whistle Free Calling



I recently installed a VOIP phone app on my iPod called “Whistle.” Whistle is gives you a free incoming phone number that can be called from other phones, along with free domestic phone calls within the U.S.

Since my Sprint “Simply Everything” phone plan gives me unlimited voice calls within the U.S., I don’t really need the free voice calling feature. However, I installed it because it’s nice to have alternatives available, just in case. Whistle is free. It works, but the call quality is poor.

Nonetheless, a few days ago I found myself unable to use my cell phone, but still needing to make a call. Since I had WiFi available, I remembered I had the Whistle app available and was able to make my call via Whistle without any trouble.

Whistle has poor call quality on my iPod Touch. However, it is a free app and you can make free calls if you are willing to listen to short audio ads just before your call is placed. I like having extra options which can sometimes come in handy, and Whistle worked for me when I needed it to.

Whistle also offers very cheap rates on international calls.

Whistle doesn’t offer the voice quality of Skype, but Skype costs money to place calls to telephones as well as to have an incoming phone number. Whistle offers both of those features for free.


Wylio Searches For Free Pictures For Bloggers



If you have a blog and are always looking for photos to spice up your posts then there’s anew site that you will want to check out.  It’s called Wylio.  It searches millions of creative commons photos to find what you are looking for.  Just use common sense about what you find, as their website states:

“be pragmatic when you decide what photo to use. If it’s painfully obvious that “flickr_user_1234″ isn’t the copyright owner for that Coca-Cola logo they uploaded… don’t use it.”

It’s free to use and sing-up is required.  To get started simply visit the website and enter your search term and see what you find.

Adding a photo is not quite as easy as right-clicking and choosing  “copy image”, though.  Instead, once you have selected your photo, you click the “get the code” button and then paste the code into your blog’s HTML.  It will add links back to the photographer.

This is one of the easier ways to find pictures, but it is NOT the easiest way to add them to a blog.  In fact, it’s downright difficult to get their code to work, at least in WordPress, which is what we use.  It’s a good resource and if you have time to play around then you’ll love it.  If you’re a casual blogger or not particularly tech-savvy then you may want to look elsewhere.