A press release on BusinessWire, titled: “Unity Announces Leadership Transition” was posted today. From the press release:
Unity (the “Company”) the world’s leading platform for creating and growing real-time 3D (RT3D) content, today announced that John Riccitiello will retire as President, Chief Executive Officer, Chairman, and a member of the Company’s Board of Directors, effective immediately. James M. Whitehurst has been appointed Interim Chief Executive Officer, President, and a member of the Board. Roelof Botha, Lead Independent Director of the Unity Board, has been appointed Chairman. Mr. Riccitiello will continue to advise Unity to ensure a smooth transition.
The board will initiate a comprehensive search process, with the assistance of a leading executive search firm, to identify a permanent CEO.
“Working with Unity under John’s leadership has been one of the highlights of my career. John joined the Unity Board in 2013 and stepped in to lead the Company in 2014, at a time when we faced significant challenges,” Mr. Botha said. “John has led Unity through incredible growth over the last nearly 10 years, helping us transition from a perpetual license to a subscription model, enabling developers to monetize, building other game services to serve our creator community, leading us through an IPO and positioning us as a pioneer in the developer community. Unity would not be where it is today without the impact of his contributions. I remain excited for the future of Unity.”
“It’s been a privilege to lead Unity a decade and serve our employees, customers, developers and partners, all of whom have been instrumental to the Company’s growth,” Mr. Riccitello said. “I look forward to supporting Unity though this transition and following the Company’s future success.”
“I am honored to join Unity as Interim CEO and President at this important time in its evolution,: Mr. Whitehurst said. “With the Company’s experienced leadership and passionate employees, I am confident that Unity is well-positioned to continue enhancing its platform, strengthening its community of customers, developers and partners, and focusing on its growth and profitability goals. I look forward to working closely with the Board and our talented global team to execute on our strategy, and I anticipate a seamless transition.”…
GameDeveloper reported that this news comes one month after Unity sparked two weeks of backlash over the decision to charge developers based on the number of times their game was installed. After poor reception (and the realization that some implementations of the plan could bankrupt developers), the company shifted gears and devised a new system that will ask to either pay 2.5 percent of their revenue or a fee based on the number of “initial engagements” their game receives.
Windows Central reported: “It took a while, but the widely expected resignation of Unity’s CEO is finally here.”
Windows Central reported that over this past summer, Unity decided to implode itself by announcing a huge swath of price restructuring changes for developers in its ecosystem. The short lead time and lack of transparency led to a massive backlash, which eventually saw Unity roll back many of its plans.
The Verge reported that Unity’s new interim CEO is an outsider: Whitehurst is an advisor at Silver Lake, a private equity firm that owns about 9 percent of Unity. (He also spent 12 years as a CEO of Red Hat, an IBM subsidiary known for a specific flavor of Linux.)
According to The Verge, Riccitiello is almost certainly responsible for some of Unity’s growth too. He ran the company for nine years, nearly half its existence, into an era where half of the world’s top games were built using its engine (according to the company’s IPO filing in 2020). But the company has never made a profit, losing hundreds of millions of dollars every year.
In my opinion, it sounds like John Riccitiello caused enough problems at Unity for him to be removed from the company. It sounds like the people at Unity were more than ready for him to leave.