Tag Archives: Gaming

S-Charge 10,000 mAh Portable Power for Nintendo Switch Review



The Nintendo Switch is unique among the current generation of gaming devices, morphing between a console and a handheld. It’s a novel idea implemented well and a key factor in my choice to buy one for Christmas last year. For gaming on the go, the internal battery lasts a couple of hours which is usually enough for a commute, but for long journeys the Switch will need a recharge and this is where InDemand Design’s S-Charge comes in. Let’s take a look.

The S-Charge is a 10,000 mAh battery case for the Nintendo Switch that combines extra power with card storage and a multi-angle kick-stand. Originally, an Indiegogo project, the S-Charge is now available direct either from S-Charge or from Amazon for GB£65. This price includes the S-Charge itself, a carry case that takes a Switch with the S-Charge attached, a 45cm USB A to C cable and a screen protector.

The Switch slots into the S-Charge much like it slots into the standard TV dock, connecting into the lower USB C port. The Switch is retained in the S-Charge by a top hinge which rotates round and clicks into place, holding the the Switch securely while still giving access to the buttons and vents along the top edge of the console. The card slot’s not realistically available but it’s not much effort to flip the top up and switch the game card over.

Once connected up, pressing a small button on the left side powers up the S-Charge and there are four small white LEDs which show the battery level. Next to the button is a standard USB A port for charging other devices, such as phones or Bluetooth earbuds. Finally, there’s a USB C port for recharging the S-Charge via the supplied cable.

The long and adjustable kickstand on the S-Charge addresses one of the Switch’s other weak points, namely the flimsy, offset and single position built-in stand. The one on the S-Charge runs the full length of the unit and will click into about five different angles to get the Switch just right. Underneath the kickstand is space for two game cartridges.

Using the Switch with the S-Charge attached in handheld mode takes a little getting used for two reasons. One, the S-Charge weighs 325g and two, where do you put your fingers? A Switch with joycons attached tips the scales at 400g, so once the S-Charge is added, it’s 725g all in, which is hefty enough to hold. Depending on hand-size, fingers can either curl behind the joycons or lie along the the back of the S-Charge, but it’ll take a little getting used to. Obviously, neither of these are an issue if primarily using the Switch in tabletop mode.

The carbon fibre effect carry case is good too. It’ll take a Switch with both the S-Charge and joycons attached and there’s space for an extra six game cartridges. In the lid, there’s a zipped pocket to keep the charging cable and any other extras, like a screen cleaning cloth. The only thing I’d say about the case is that the zipped pocket has a metal pull on the zip itself. For the sake of the left hand joycon, I would have preferred a plastic one or at least a rubber coating.

The battery in the S-Charge is a beefy 10,000 mAh – that’s over twice the capacity of the Switch which Nintendo says is 4,310 mAh. How much extra gameplay depends entirely on the games being played with Zelda burning through the standard battery in less than three hours. Starting with the Switch and S-Charge at full capacity, Breath of the Wild play time could be extended to ten hours.

I used the S-Charge extensively over a couple of weeks and while I never managed to fit in a whole day of non-stop portable gaming, my experience was very much in-line with expectations. Taking the console round to another family’s home over Christmas, there was some serious Mario Kart for a couple of hours with only the loss of one white LED.

The S-Charge isn’t a pocket money purchase at GB£65, but you do get a multi-functional unit with a carry case and overall I think it’s a very good solution. Not only does it extend gaming-on-the-go to at least ten hours, the stand is much better, there’s cartridge storage and the S-Charge can recharge other devices too. It’s the perfect travelling companion for the Nintendo Switch.

There’s more on my YouTube video.

Thanks to InDemand Design for providing the S-Charge for review.


Feel the Heat with Vortx from Whirlwind FX at CES 2018



The gaming experience has steadily improved since Pong. Each generation of console and processor brings more detailed graphics, faster framerates, improved sound, force feedback vibration, VR, AR…. They’re all designed to make games more immersive and realistic without actually injuring the player. The latest addition to the gaming word is Vortx from Whirlwind FX: Todd takes the heat with Timothy, Founder and CEO.

The Vortx brings greater realism to the player by blowing hot and cold air in reponse to on-screen action. Imagine a demon throwing fireballs. As the player dodges a fireball, the Vortx blasts hot breath at the player as the ball slips past. Or imagine an adventure game, climbing through frozen mountains. The Vortx chills the air as the player climbs higher. It’s impressive.

About the size of a desktop speaker (9″ tall), the Vortx connects to a PC via USB and works with the Whirlwind FX engine. It uses object recognition and analysis to automatically trigger heat or cold, so Vortx can be used with any PC game without modification.

The Vortx is available for pre-order now at US$119, with shipping expected soon.

Todd Cochrane is the host of the twice-weekly Geek News Central Podcast at GeekNewsCentral.com.

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Star Wars: Battlefront II Trailer Leaks Ahead of Official Release



Star Wars BattlefrontSince Lucasfilm sold the Star Wars franchise to Disney, the new owners of the Star Wars brand have been busy producing new media across the spectrum of movies, television, novels, comic books, and video games. The first big post-Disney video game based in the Star Wars universe was Star Wars: Battlefront, a game that allows players to experience a number of team-based combat scenarios based on events depicted in the Star Wars films.

The original Battlefront was a massive success, prompting the development of a sequel, Battlefront II. One of the big features fans felt was missing from the first Battlefront was a single-player story mode. A trailer for Battlefront II that recently leaked online will make those story-mode missing fans very happy. The trailer (which has since been taken down) appears to show a playable female character, believed to be a downed Imperial pilot. The implication of the short dialog snippet included in the trailer is that Battlefront II will cover this character’s story. It’s also believed that the events depicted in the game take place in the Star Wars timeline after Episode VI: Return of the Jedi and before Episode VII: The Force Awakens.

No release date for Battlefront II has been announced. The first Battlefront game was released in November, 2015, just ahead of the release of The Force Awakens. It’s likely that Battlefront II will see a similar release window, as the next Star Wars movie, Episode VIII: The Last Jedi, will be released in December, 2017.


SwiftPoint Z is an Award-Winning Gaming Mouse at CES



SwiftPoint logoFor most computer users, a mouse is a pretty boring input device that has probably two buttons and maybe a click wheel installed. But there’s a whole world of high-end computer mice out there, many of them aimed at the gaming market.

Todd spoke with Grant from SwiftPoint about his company’s latest gaming mouse known simply as Z. SwiftPoint’s Z Mouse has more buttons than a typical mouse, allowing for up to 50 different click-based actions. Z Mouse has a built-in gyroscope that makes it easy to control things like pitch and yaw used in flight-sim games, replacing the need for a joystick or other type of controller. Z Mouse is being brought to market thru a successful Kickstarter campaign. Once the campaign is fulfilled, the mouse is expected to make it to the retail market in March of this year, where it’ll retail for $229.

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Razer’s Project Valerie Triple Screen Laptop at CES



One of the best things about motor shows are the preposterous concept cars that will never see the light of day and serve only to showcase the manufacturer’s technology. Razer are verging into this territory with a bonkers triple 4K screen laptop, codenamed Project Valerie, where the three screens combine to give a whopping resolution of 11520 x 2160. And get this….the screens will automatically expand and collapse – so cool. Aimed at the (very) serious gamer or esports player, it’s totally awesome and no doubt will have a price tag to match when (if?) it goes on sale.

Todd Cochrane is the host of the twice-weekly Geek News Central Podcast at GeekNewsCentral.com.

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Windows 10 Update takes down professional gamer live on Twitch



Microsoft logoA lot has been made about Microsoft’s latest operating system Windows 10. Many people prefer it over the operating system it replaced, though that isn’t necessarily saying much. The big problem people have with this latest platform is how much Microsoft is pushing it, and doing so hard.

The latest problem that Microsoft’s relentless pushing has caused happened to professional gamer Erik Flom, and it was live on the game streaming site Twitch.

This isn’t the first time such an incident has occurred, we recently saw during a TV news broadcast when the weather map was suddenly overlaid by a prompt to upgrade to Windows 10. While that incident was taken good-naturedly by the meteorologist, this one did not meet with the same reaction. There was cursing involved and video of the whole incident has gone viral thanks to Reddit.

In this case, it was not a message prompting the upgrade, Flom already was using the OS. But getting it doesn’t solve the problem of Microsoft inserting itself into people’s lives. Updates to Windows 10 can also be forced. There’s an obvious reason for that — security vulnerabilities.

But as security firm Sophos points out “Unfortunately, cyberattackers don’t need to rely on zero-days, where a security patch isn’t available, because so many users remain unprotected against security bugs with fixes that are available – and have been for weeks, months, or even years”.

While Microsoft pushing these updates can be looked at as a good thing, perhaps there could be a better way, such as doing so when a PC is inactive.


VRGO Moves in VR at Gadget Show Live



VRGO logoAR and VR are lining up to be the next big thing and the headset space is filling out with plenty of competitors from Oculus Rift to Google Cardboard. Less obvious in the space are the motion controllers and other gadgets helping to make VR an immersive experience. Into this category falls the VRGO Chair, a hands-free motion controller that takes advantage of what we humans often do all too well – sitting down. Joe from VRGO gave me a demo of the VRGO Chair.

Originally a Kickstarter campaign, the VRGO was successfully funded back in December 2015, and won the second prize in the British Inventors’ Project at Gadget Show Live. Looking not too dissimilar to a flat-topped Weeble, the idea is that the VR player sits on the VRGO and controls their movement in the VR world by tilting or rotating the VRGO. It’s pretty cool and totally intuitive after only a few seconds.

VRGO Chair

The VRGO chair uses low latency Bluetooth to communicate with VR headsets, PCs, tablets and smartphones. The VRGO can mimic both analogue (joypad) and digital (keyboard) controllers, and simplistically the further you tilt, the faster you move. Sitting on the chair leaves the player’s hands free for other controllers.

The VRGO will be delivered to Kickstarter backers within the next month or so before going on sale at around GB£250. A lower cost version is in the works, aiming for a price of about £100.