Tag Archives: 2d

Panasonic Expands 3D Camera Line with Lumix FZ150, HDC-Z10000



Panasonic 3D cameras
Panasonic 3D cameras

Last Friday, Panasonic introduced the LUMIX FZ150 Digital camera. It is part of their 3D camera line as a digital point-and-shoot. With a 24x Optical zoom and 25mm Ultra Wide-Amgle Leica lens, the 12.1 megapixel MOS sensor camera can also shoot HD video (1920 x 1080 60p).

“Panasonic continues to strive to meet the photography demands of its consumers by providing unique features and advanced technology in all our LUMIX digital cameras,” said Darin Pepple, Senior Product Manager, Imaging, Panasonic Consumer Electronics Company.

Panasonic Lumix FZ150
Panasonic Lumix FZ150

Their adding to the line of Pro handheld cameras, too. A prototype of a future Lumix  camera (yet to be named) was displayed at IFA 2011. The video camera can shoot in 2D and 3D, and has two – 4x optical zoom lenses. Video is recorded in the AVCHD format.

Panasonic also announced their HDC-Z10000 camera, another 2D/3D camcorder with low-light and macro shooting ability. You will be able to record close in low light, thanks to the f/1.5 lens and focus as close at 17.8 inches. The Z10000 has a 10x zoom for 3D and 12x for 2D. It contains a dual 3MOS sensor  (each with 6.57 MP resolution).


Sensio’s 3D Technology



Tom interviews Canadian firm, Sensio on their development of stereoscopic cinematic technologies – that’s 3D to you and me – and the launch of three new products.

  1. The Sensio Hi-Fi 3D Codec for superior quality 3D video, which is being adopted by several content providers.
  2. The Sensio Autodetect, which analyses video and determines the 2D or 3D format (side-by-side or top-and-bottom). Very handy for hardware manufacturers who don’t have to produce different models for different markets.
  3. The Sensio S2D switch, which converts 3D content into 2D content. Although this seems niche at the moment, as more 3D-only content becomes available, there will be times when it needs to be displayed two-dimensionally, e.g. when there  aren’t enough 3D glasses to go round.

All of these technologies are aimed content creators and manufacturers and the average consumer will never know that their set-top box or over-the-top box uses these technologies. Regardless, it’s interesting to see the technologies announced now that you’ll be using in a year’s time.

Interview by Tom Newman of The Fogview Podcast.

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