One of Netflix’s most intriguing video game studios is no more, Game File reported.
The company’s Southern California game studio, one of a handful of internal studios assembled by Netflix in recent years as part of its expansion into video games, has been shut down, Game File has learned.
The studio, also known as team “Blue,” seemed poised to break the mold of what Netflix is doing in gaming. Early hints about the team’s work suggested it was pursuing a big-budget multi-device strategy, signifying the ambitious edge of Netflix’s initial mobile-focused expansion.
The company’s Southern California game studio, one of a handful of internal studios assembled by Netflix in recent years as part of its expansion into video games, has been shut down, Game File has learned.
According to Game File, in late 2022, Netflix wooed Overwatch executive producer Chacko Sonny from Blizzard to build its SoCal studio. In spring 2023, Netflix’s SoCal studio added Joseph Staten, a longtime creative lead on Microsoft’s Halo franchise at Bungie and 343 Industries. Netflix also recruited art director Rafael Grassetti, who had nearly a decade of experience at Sony Santa Monica where he’d most recently been the God of War studio’s overall art director.
The Verge reported the first cracks are starting to show in Netflix’s push into gaming. First reported by Game File and confirmed by Netflix, the streaming company has quietly closed one of its studios, the first in the three years since the company began its foray into gaming.
Netflix has released a steady stream of games on its platform since the beginning of its gaming experiment in 2021. Though it started with a small handful of hyper-casual mobile games. Netflix’s offering has expanded to include mobile exclusive ports of iconic games like Grand Theft Auto, and Hades, its own internally developed exclusives like Cosy Grove: Camp Spirit and Oxenfree II: Lost Signals.
Netflix has also acquired or spun-up a number of studios to support its gaming pipeline. The most recent additions were a mobile game studio in Helsinki, a new studio in southern California, and Cozy Grove developer Spry Fox. But with the closure of Blue, Netflix’s trend of expansion may be over as well as its grander AAA ambitions.
Kotaku reported: From the moment it was announced that Netflix had hired a team of former Blizzard, Bungie and Sony developers to create a AAA game, it felt too likely that little or or nothing would come of it. Non-gaming companies deciding to try to grab a slice of the giant pie by spending money to recruit big names often seems to end this way.
Netflix’s attempts to break into video games have been more successful than some, albeit, mostly as a result of buying studios already making a game, and then releasing it under its own branding. For instance, Night School Studio and releasing Oxenfree II. But given the streamer’s (sensible) focus on mobile gaming, it was a contrary move to have hired some serious industry bigwigs for a larger project.
In my opinion, Netflix should have focused not only on the big names it hired, but also the rest of the people who were working on those games. Perhaps some of them will end up in a different game-making company.