3-D Printed Headphones Are Here

3-D headphonesAs more and more people are consuming audio like music and podcasts on the go, the need for headphones has increased. But many headphones are either easy to lose or they stop working after a short period of time. I know I’ve been stuck many times over the years having to face a long bus ride with a fully charged media player and a portable set of headphones that no longer work, no matter how much I manipulated the audio cord and connection jack. Now, getting that next pair of headphones might be as simple as firing up the nearest 3-D printer.

These headphones are the work of designer Maxime Loiseau and they use an innovative design in terms of an electronic device being created with 3-D printing. The process uses what’s called “roll to roll” manufacturing, making the parts very thin. In fact, these 3-D printed headphones are made from only eight pieces, where a typical set of phones could require up to 50 individual parts.

Since these headphones are made with “printed electronics,” there’s need for only one wire for each headphone. And if you’re worried that these headphones will sound weak, don’t. The speakers are made with piezoelectric cells that provide quality comparable to traditional headphones.

The headphones are powered by Bluetooth and they use a lithium-ion battery. The battery is also made as part of the 3-D printing process. These headphones were presented during New York Design Week 2015. They are likely to go thru some tweaking and modifications before hitting the production line. Check out this video to see the production process in action.

Kingston HyperX Cloud II Headset

Kingston LogoKingston Tech followed up their popular HyperX Cloud gaming headset earlier this year with the Cloud II, which brought a newly designed USB sound card audio control box with 7.1 virtual surround sound to the already impressive feature set of the original HyperX Cloud headset. GNC favourably reviewed the first HyperX Cloud back in December.

Kingston HyperX Cloud II Control UnitThe new control box has independent audio and microphone volume control plus a central toggle for the surround sound 7.1. The Cloud II headset generates virtual 7.1 surround sound with distance and depth to enhance the gaming, movie or music experience. Shoot them before they shoot you!

At launch, the Cloud II headset offered choice of two colour finishes, red and gun metal (grey). There’s now a third option, pink, which is presumably intended to appeal to female gamers.

Kingston HyperX Cloud II headsetWhatever your opinion of “pinking”, it’s good to see that Kingston is looking outside of the stereotypical gaming audience.

In other good news, the Cloud II has taken up the price point of the original and is priced at a little under GB£80. The original Cloud still available too but it’s now priced below £50, making the latter a real bargain.

Sennheiser Momentum On-Ear Ingress Editions

Sennheiser LogoAnother bargain for GNC readers in North America and Europe. There’s 25% off the Ingress editions of Sennheiser’s Momentum On-Ear headphones with the checkout code IngressPromo2015.

Sennheiser Momentum On-Ear IngressUsing UK prices, the 1st gen Momentums were originally £170 and are currently on sale at £130. A further 25% brings them down to only £97.49, which is a veritable bargain for headphones of this standard.

The discount will be available from 15 May to 31 May 2015 and the promotion is running in Germany, UK, France, Belgium, Netherlands, Sweden, Finland, Canada and the United States. Prices will vary.

Sennheiser Headphones at Gadget Show Live

Sennheiser_aiAt Gadget Show Live, I had the chance to chat with Michael from Sennheiser about their current headphone range including the Urbanites and the latest iteration in their classic Momentum series. The second generation Momentum M2 maintains the original’s high fidelity while improving the headphones’ comfort. The Momentum Wireless is ideal for the traveller with Sennheiser’s active noise-cancellation technology, NoiseGard, and the AptX codec for high definition wireless transmission.

Having previously reviewed the Momentum On-Ears and being extremely impressed with the audio, I imagine the over-ear version is even better.

Momentum M2

 

 

Creative SB Inferno Gaming Headset Review

Creative Logo

Earlier in the month on GNC, I reviewed Creative’s E1 Portable Amplifier, which improved the listening experience for headphone wearers. To go with the E1, I have the Creative SB Inferno Gaming Headset, aimed squarely at gamers with a detachable flex mic and in-line controls. Priced at a penny under GB£40, the Inferno sits at the lower end of Creative’s range so expectations need to be set appropriately. With all this in mind, let’s take a look.

The Inferno headset comes inside a mainly black and red box with a transparent window on one side, showing off the goods inside, all held neatly in place with a lightweight plastic moulding.

Creative Inferno Box

Inside the box, there’s the red-infused SB Inferno headset. From the outer shells to the inner driver covers and the audio lead, it’s all red. It’s a good strong red which may not come across in the photos.

Creative SB Inferno in Red

The Inferno has a TRRS 3.5 mm jack (that’s the one with three black bands) and works out of the box with smartphones and tablets. For more old school devices with separate sockets for headphones and microphone, then there’s a splitter in the box too. Sadly, this doesn’t carry the red colouring and is boring black but on the plus side, the Inferno works with Sony’s PS4, connecting into the controllers.

Interrupting the red cable is the in-line control for adjusting the volume and turning the microphone on and off. With no controls for pause / play or FWD / RWD, it reminds us that the Inferno is primarily a headset for gaming rather than music listening.

Inferno Inline Remote

The flexible boom mic plugs into a socket on the left had ear cup and there’s a little shim to ensure correct insertion. It’s easily detached when not required – just pull.

Inferno Flexible Mic

But enough of the features….what is the Creative SB Inferno HyperX like to use? To start with, the headphones are very comfortable to wear. The headband is a little bit too plastic for my taste but it does make the Inferno lightweight and doesn’t exert too much sideways pressure on the head. The cloth padding on the band and the ear cups is good and I wore the Inferno for several extended sessions without ear soreness. The Inferno has what I would describe as “snug” closed cups, meaning that the cups fit neatly over the ears and there’s not much movement inside the cup. I like this but it obviously depends on the relative size of your ears.

Sonically, I used the headphones for gaming, music and IP telephony. Overall, I thought that the Inferno provided even, balanced sound to the extent of being unexciting but the Creative headset is a clear step up from the average junk out there. With music listening, much of the sound came through but it certainly could have been a bit richer – it simply didn’t have the “wow” factor and was too flat for real appreciation. A little bit more bass and more depth across the board would be a big improvement.

As I’ve said in reviews before, these headsets are great in office. One minute you are listening to music, the next minute you are taking a phone call with no need to fumble around taking the headset off while picking up the phone. Voices were clear and callers could hear me well.

For games playing, the headset was good with the action coming across clearly from bullets to bombs. Machinery clanked away and steel screeched against concrete. Again a bit more oomph in the bass department would have been an improvement but there’s enough clarity to hear noises off. For the gamer, this can mean the difference between fragging or being fragged.

Overall, the Creative SB Inferno is right on the money. At an RRP of £39.99, the Inferno delivers nicely to the price point giving a decent gaming headset. It’s not for audiophiles but it doesn’t set out to be sonically superior, so I think the Inferno would have a good claim to be the best entry-level gaming headset.

Thanks to Creative for providing the review headset.

Adidas and Monster Join Forces at CES

Adidas logo

Many well-known brands bring exciting new products to market during CES. And sometimes, some of those brands will team up and double the excitement. That’s exactly what happened when Adidas and Monster got together to create a new line of headphones and earbuds.

Nick had a chance to talk to both Johan and Kevin from Adidas. They both gave a breakdown of this new line of listening devices. There’s everything from full over-the-ear headphones to bluetooth-enabled wireless earbuds that link up with the Micoach smart watch from Adidas.

Interview by Nick DiMeo of F5 Live: Refreshing Technology for the TechPodcast Network.

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Sennheiser Momentum Wireless Headphones

Sennheiser LogoSennheiser have always been one of my preferred headphone brands and I previously reviewed the Momentum On-Ears for GNC. Consequently, I was very interested to hear that a second generation of Momentum headphones were on their way with both Bluetooth wireless and noise-cancellation features. Marlo chats to Scott Houston from Sennheiser about the Momentum Wireless.

The new Sennheiser Momentum Wireless takes the original Momentum and updates it for listening on the move. No tangled wires with Bluetooth wireless; environmental sound kept to a minimum with active noise cancellation; integrated microphone to take calls without removing the headphones, improved padding for extended listening and folding arms to pack the headphones away neatly. Overall, it looks like a tidy package.

Of course, this doesn’t come cheap with the Sennheiser Momentum Wireless costing US$499 or GB£379 from Sennheiser’s web store.

Interview by Marlo Anderson of The Tech Ranch for the TechPodcast Network.

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Kinivo Music and Video Gadgets at CES

Kinivo LogoKinivo have a range of consumer-oriented music products from headsets to speakers, including several with Bluetooth. Don chat’s with Henry Wong, Kinivo’s Director of Product Management to find out more.

All of Kinivo’s products are competitively priced – for example the ZX100 Mini Portable Speaker with rechargeable battery costs less than $20. The BTH360S Bluetooth Stereo Headphones which supports wireless music streaming and hands-free calling costs $69.99 so these are good value products. There’s also an interesting HDMI switcher, the HS420 which has four inputs and two outputs, at just under $65. Could be very handy for advanced gaming or home cinema setups.

Interview by Don Baine, the Gadget Professor for the TechPodcast Network.

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Audio-Technica Gets SonicSporty At CES

Audio-Technica LogoJapanese audio specialists Audio-Technica have a long pedigree in sound going back to the 60s with an impressive client list include a number of successive Summer and Winter Olympics. Todd and Crystal Griffith take a look at the latest headphones from Audio-Technica.

First up are new additions to the SonicSport line of in-ear headphones, each of which has a different mechanism for retaining the earbud in the ear. Some hang over the ear, others lock into the inner part of the pinna. The idea is that Audio-Technica has headphones that suit you and your activities. The USP of these in-ear phones is that in addition to the standard ear-tips, ridged ear-tips are provided which allow a small amount of external sound through. This makes the SonicSport headphone range a good choice for those who need to be a little more aware of their surroundings. Prices start at $35.

Next are a new pair of high-end audiophile over-ear headphones. Aimed at the lossless music market, these headphones are technically designed to get the best from the music source while providing comfortable extended listening. US availability is March at an RRP of $249.

Interview by Todd Cochrane of Geek News Central for the TechPodcast Network.

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HearNotes Wirefree Earbuds Come to CES

HearNotesAudiophile wireless headphones are rare and audiophile wireless earbuds even rarer. There are a couple of reasons for this but the main one is that Bluetooth isn’t really very good for music streaming, even with newer codecs like AptX. HearNotes reckon they have the answer to this problem. Patrick Donohue explains what HearNotes can offer the audiophile.

HearNotes wirefree earbuds are special for three cool features. First the earbuds are genuinely wirefree with no wires even between the earbuds. Second the earbuds charge wirelessly in a matching case – there’s no plugging in to charge up – giving about 4 hours of listening between charges. Finally the wireless transmission uses a high quality wireless audio technology called Kleer. It goes without saying that the audio components are top notch too.

A small transmitter plugs into the 3.5mm audio port to support the Kleer technology so the HearNotes can be used in any situation where an audio jack is available. This is undoubtedly a benefit but the audio output from most DACs in portable equipment leaves a great deal to be desired.

The HearNotes will be available in Q1 for a fairly pricey $349 from retailers nationwide.

Interview by Todd Cochrane of Geek News Central and Todd Aune of The Elder Divide for the TechPodcast Network.
Disclosure – HearNotes is currently an advertiser at Geek News Central.

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