Microsoft can rightly claim to have brought gesture recognition to the consumer market through Kinect for Xbox in 2010, but SoftKinetic has been in the business since 2007, providing hardware and software solutions for the consumer electronics and professional markets. Andy and Courtney find out more from Virgile Delporte.
SoftKinetic are team of mathematicians, 3D imaging specialists, software engineers and game designers that have developed both hardware and software components of an end-to-end solution that can be incorporated into new products. The 3D middleware platform, iisu, lets content and video game developers, arcade and fitness equipment manufacturers develop their next interactive product or solution without needing a deep understanding of how the technology behind gesture recognition actually works.
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