Category Archives: VR

OnePlus Loop VR Review



OnePlus LogoOnePlus is launching the next model in its wildly successful line of smartphones on 14 June and its going to do the launch in VR, basing the event on an orbiting spacestation called The Loop. Although the fourth phone from the Chinese outfit, it’s going to be the OnePlus 3 following on from the 1, 2 and X. I’ve personally bought the 1 and 2 after falling out with the Nexus 5.

To support the VR launch of the 3, OnePlus gave away 30,000 Loop VR headsets with purchasers paying only for the postage. Of course there was a massive rush, but I managed to snag one and it arrived today. It’s been developed in partnership with AntVR, who launched a VR system through Kickstarter in later 2014.

Here are a few snaps.

Loop VR in box

OnePlus Loop VR in box

OnePlus Loop VR Front

OnePlus Loop VR Lenses

OnePlus Loop VR Side

OnePlus Loop VR

OnePlus Loop VR

OnePlus Loop VR

I don’t have much experience with VR headsets but build quality is on the solid plastic side of things. The elastic headbands are adjustable and the lenses can be adjusted to three positions. I wouldn’t exactly say that it’s comfortable to wear but it’s probably what you’d expect from lump of plastic strapped to your face.

The smartphone slides in the front for the screen….and this is where it all came to a stop. How are you supposed to control the smartphone when it’s in headset? You can’t tap on anything as the phone’s on your head. Do you need a Bluetooth mouse or similar? The links to an AntVR app don’t seem to work and the OnePlus Loop VR is counting down to 14 June. I kind of assumed that Google Cardboard apps would work as common denominator on Android but no, that doesn’t seem to work either – I can’t seem to select any menu options.

Massively disappointed. All very much reminds me of 3D TVs….

I hope things improve once the OnePlus Loop VR app comes to life on 14 June but if any GNC readers want to educate me on the ways of VR headsets, please fill me in through the comments.


VRGO Moves in VR at Gadget Show Live



VRGO logoAR and VR are lining up to be the next big thing and the headset space is filling out with plenty of competitors from Oculus Rift to Google Cardboard. Less obvious in the space are the motion controllers and other gadgets helping to make VR an immersive experience. Into this category falls the VRGO Chair, a hands-free motion controller that takes advantage of what we humans often do all too well – sitting down. Joe from VRGO gave me a demo of the VRGO Chair.

Originally a Kickstarter campaign, the VRGO was successfully funded back in December 2015, and won the second prize in the British Inventors’ Project at Gadget Show Live. Looking not too dissimilar to a flat-topped Weeble, the idea is that the VR player sits on the VRGO and controls their movement in the VR world by tilting or rotating the VRGO. It’s pretty cool and totally intuitive after only a few seconds.

VRGO Chair

The VRGO chair uses low latency Bluetooth to communicate with VR headsets, PCs, tablets and smartphones. The VRGO can mimic both analogue (joypad) and digital (keyboard) controllers, and simplistically the further you tilt, the faster you move. Sitting on the chair leaves the player’s hands free for other controllers.

The VRGO will be delivered to Kickstarter backers within the next month or so before going on sale at around GB£250. A lower cost version is in the works, aiming for a price of about £100.


Diota Brings AR To Manufacturing at WTS



Diota LogoFrench startup Diota have been working since 2009 to bring augmented reality (AR) to industry and manufacturing. This isn’t easy as the factory floor is no place for fancy headsets or delicate glasses. Andrew hears more from Sebastian, Diota’s Head of R&D.

Diota FuselageDiota have a range of AR products, but the one on show here uses a projective system to highlight work that needs done. Imagine that a fitter is working on the inside of an aircraft fuselage and that a series of steps needs to be followed exactly. Perhaps one set of bolts needs to go in before another and the order of insertion is crucial to the assembly. DiotaPlayer and its projective system is ideal for this problem.

Using the camera built into the system, the DiotaPlayer is able to identify the part of the fuselage in view, then project onto the surface clearly showing what areas need to be worked on first by the fitter. The projection shows the first set of the holes, highlighting them (in this instance) in blue-green, so the fitter can work on these and ignore all the other holes in the panel.

Diota have an impressive list of French industrial clients, including Renault, Dassault and SNCF. Price on application.

Diota Projector


Randal Kleiser Films “Defrost” in VR



Defrost VRYou might not know Randal Kleiser’s name, but you’ve almost certainly seen one of his films – he directed Grease with John Travolta and Olivia Newton-JohnHis new production is called Defrost and will be debuting at Sundance.

This is the most significant interview I’ve seen at CES in 2016. Up to this point, I’ve always considered VR to be ‘super 3D’, but when I listened to Randal Kleiser with the authority he brings as a screenwriter, director and producer, I realised that we were seeing the development of a new art form; part cinema, part theatre. Undoubtedly there are challenging  technical problems to be overcome, and a good story is still key, but this is a new way to immerse ourselves in the story like never before.

Watch the interview and let me know in the comments if you feel the same way.

Todd Cochrane is the host of the twice-weekly Geek News Central Podcast at GeekNewsCentral.com.
Daniel J. Lewis is the host of the award-winning podcast about podcasting, The Audacity to Podcast. Daniel helps others launch and improve their own podcasts for sharing their passions and finding success.

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Rockchip IC Design House



Rockchip LogoStarted in 2001, Rockchip is a Chinese integrated circuit design company with 700 staff and three R&D centers in Shanghai, Beijing and Shenzhen. Daniel finds out more from Henry Chan, Director, and Yanyan Hsing, Brand Manager.

Although Rockchip probably isn’t a familiar name to most GNC readers, its chip designs are used in many products including Chromebooks and tablets, and on show at CES was a prototype Android wireless VR headset designed to show of the capabilities of their latest chip, the RK3288. With luck, we’ll see this incorporated into a consumer product in the next year or so.

(Apologies for the background noise in this interview.)

Daniel J. Lewis is the host of the award-winning podcast about podcasting, The Audacity to Podcast. Daniel helps others launch and improve their own podcasts for sharing their passions and finding success.

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Panono Panoramic Camera



Panono Camera Ball

Looking like a prop from a sci-fi movie, the Panono panoramic camera holds 36 digital cameras for total panoramic coverage. Best of all, it’s fun; want to take a panorama? Throw it in the air. Don and Todd find out more about the Panono from Jonas Pfeil, CEO and co-founder.

With all 36 cameras engaged in taking an element of the panorama, the Panono has an effective resolution of 108 megapixels, producing high contrast HDR pictures with incredible detail too. In addition to throwing the Panono in the air, photos can be taken manually for the ultimate selfie. Panoramas are viewed on-line or in the companion app within about ten minutes of taking a shot after the software has stitched the images together. If that’s not enough, the images can be viewed through a VR headset for an incredibly immersive experience.

The professional version is available now for US$1499 from Panono with a consumer model expected soon for US$599.

Todd Cochrane is the host of the twice-weekly Geek News Central Podcast at GeekNewsCentral.com.
Don Baine is the Gadget Professor and gives classes at TheGadgetProfessor.com.

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